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School of Lust

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School of Lust follows an 18-year-old prodigy whose unexpected transfer to Harfort University comes with more questions than answers. He is the first male student admitted to an institution previously reserved for women, but the reason for his arrival remains unclear. As he gets to know his new surroundings, missing students turn an unusual admission into a mystery. Boner Games combines this story with visual-novel conversations, daily-life activities, relationship development, and dungeon exploration, giving you more to follow than classroom introductions alone.

An unexpected place at Harfort
Your early objectives give the transfer a practical shape: collect the package from Harfort, travel to the university, speak to the principal, and find your classroom. These errands introduce the setting through places you visit and people you meet. The mystery does not begin with a complete explanation. You arrive knowing that your admission is unusual, then start learning about the institution from inside it.

The university is only part of the setting. The protagonist's home, the neighborhood, and town locations provide a wider backdrop for conversations and quests. Familiar routines share space with unanswered questions about the missing students and the circumstances of your transfer. This lets the story move between personal encounters and the larger puzzle surrounding Harfort without revealing its later discoveries upfront.

Daily activities and dungeon exploration
The game mixes life and dating simulation with RPG systems instead of relying entirely on consecutive dialogue scenes. Conversations and relationships form one part of progression; quests and dungeon crawling form another. Your phone's Objectives menu provides a place to review ongoing tasks when you need to check what you are working toward.

Key Features
  • Campus mystery - investigate an unusual transfer and unexplained disappearances.
  • Hybrid storytelling - follow visual-novel scenes alongside RPG exploration.
  • Daily-life setting - visit the university, home, and surrounding locations.
  • Quest tracking - review active objectives through the in-game phone.
How to Play: Press Play, follow the opening story, and use the Objectives menu to track your current tasks.

About the Developer: Created by Boner Games. Follow the official Patreon for development news.

Game Info: RPG Maker MV | by Boner Games | RPG / Visual Novel | English | Ongoing.

Updated to 0.9.6a on April 1st 2026.

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